Sidekick 3 phones12/27/2023 ![]() ![]() The original Hiptop hardware was designed by Danger and manufactured by Flextronics. This included a catalog of downloadable software applications, email hosting, instant messaging, web proxies and a cloud service for the entire personal data on the device. Danger provided the Hiptop OS software and back-end services for the device. The Hiptop software was designed by Danger, Inc., which was located in Palo Alto, California, and purchased by Microsoft for $500 million in 2008. The Danger Hiptop, also re-branded as the T-Mobile Sidekick, Mobiflip and Sharp Jump is a GPRS/ EDGE/ UMTS smartphone that was produced by Danger, Inc. Now that the battery is removable, we suggest that you actually take it out of the device if you've powered it off in hopes of preserving power for later.The original Hiptop with revised color screenĭanger Incorporated / Flextronics / Sharp Corporation / Motorola / SamsungĢ002–2010 (Sidekick Web Services to 2011)Ĭolor (Monochrome for the 1st gen Sidekick/Hiptop)Īttachable 0.3 Megapixel (Built in for later models) In addition, the battery continues to drain (though at a much slower rate) when the device is turned off, so turning it off in hopes of preserving a little battery life for later does not always work. T-Mobile and Danger will offer additional batteries and stand-alone chargers for people who need to go more than 48 hours without plugging into a wall. Since they could not significantly improve battery life, Danger has now made the battery removable. BatteryĮven though Danger has taken steps to conserve battery power, such as completely turning off the screen when the device is idling, the battery rarely lasts longer than 2 days. All rings, alerts and other sounds are still played through the phone. When using the wired or Bluetooth headset, the only sound sent to the headset is calls or music (in the case of the wired headset only). Selecting a volume is easy using the external volume keys. You can also adjust the volume for ring, call speaker, and other audio events separately for each profile. So you can set "normal" to vibrate as well as ring but "loud" to just ring, and more. The speaker is plenty loud for calls when held to the ear.Įach volume setting is a separate profile that you can edit. Sadly, the main speaker is not loud enough to hear the Sidekick ringing or use the speakerphone in noisy environments except on the loudest volume. There is only one speaker on the Sidekick 3 it does not have a separate loudspeaker for ringing and speakerphone. It is still not as fast as most phones, but it is faster than the II. ![]() The 3 has slightly improved the speed at which the Sidekick will re-join the network after losing signal. The Sidekick 3 demonstrated the same behavior in our bank vault test, managing to at least get text messages and voicemails sometimes, and not getting any signal at all on other occasions. Like its predecessor, it will sometimes manage to recover and get a weak signal in these areas, but this is inconsistent. The Sidekick 3 loses signal as soon as you come near a dead zone. ![]() One of the biggest disappointments of the Sidekick 3 is that it does not improve on the II's notoriously weak signal strength. While transflective screens use less power, the one on the Sidekick suffers from washed out colors, and images tend to look pixelated. In dark rooms, a light sensor automatically turns on a backlight for the screen as well as the keyboard. These screens don't require a backlight to be seen in daylight, instead they use ambient light to light the screen. The Sidekick is one of the few phones using truly transflective technology. It is the exact same screen in resolution, color depth and technology as the Sidekick II. The screen is 240x160 pixels, which sounds low-resolution, but provides plenty of space for most tasks, including browsing. ![]()
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